sphereneNXT v2.0.0
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sphereneNXT v2.0.0

What's new

Stay up to date with the latest sphereneNXT releases, product improvements, fixes, and log entries.

Version

MAJOR
v2.0.016 Sept 2026
Majorv2.0.0Sep 16, 2026

sphereneNXT 2.0 opens the Simulation workbench.

  • The Simulation workbench is open: a SIMULATION section sits beside DESIGN in the sidebar, with its own guided wizard.
  • Give your part a material, constraints and loads, then mesh it, solve it and read the result in the viewport.
  • Simulation follows your plan; on the Maker plan, which has no simulation module, the section stays visible but closed and says why.
  • Export no longer asks before it charges: the first click exports and charges, and a toast says so.
  • The X on the cloud-save toast now cancels the upload instead of only hiding the toast.
Minorv1.4.0Sep 8, 2026

sphereneNXT 1.4 caps the suggested Cell Size at your part’s wall thickness.

  • The suggested Cell Size is now capped at your part’s wall thickness; a thin-walled part could be offered a cell that computed no solid.
  • After a compute the viewport shows the result, not the bodies it was built from; they return when the last result goes away.
  • Ordinary pop-ups can be dragged out of the way from any spot that is not a button, field or link.
Minorv1.3.0Sep 6, 2026

sphereneNXT 1.3 adds the Beams lattice infill and implicit 3MF output.

  • Beams: a new infill alongside ADMS and TPMS — struts meeting at nodes.
  • Choose the Beams cell as Voronoi, Tetrahedral or Stellated in the Cell Parameter window, optionally kept inside the envelope.
  • Node Diameter sets joint size as a constant or a variable field.
  • A Beams wizard walks Envelope → Cell → Thickness → Node Diameter → Boundary → Details → Compute, previewing each choice.
  • “Output Implicit” makes Compute return an implicit 3MF beside the tessellated mesh.
  • On B-Rep bodies a click picks the face, not the flood-fill pop-up, and a double-click no longer takes the whole object.
  • A Finish button lets Boundary, Cavity and Volcano collect several regions in one session, instead of each new selection overwriting the last.
  • The mesh inside a 3MF is now compressed: an export is about a quarter of the same mesh as binary STL, down from nearly twice it.
Minorv1.2.0Aug 13, 2026

sphereneNXT 1.2 puts the solid labyrinth under your control.

  • Printability exposes Labyrinth Surgery as a switch — you control how the solid labyrinth is cleaned up.
  • Spike Iterations and a Min. Channel Radius sit beneath the switch.
  • On “Default” the engine derives the radius from the solid voxel size; “User Defined” holds a channel open at a size you choose.
  • The cross-section plane has a visible handle and a cut wall you can grab and drag in the viewport.
  • The cut face is neutral transparent grey instead of orange, and chambers keep their own colours rather than merging into one mass.
  • Apply one value to every flood-fill selection at once, or select and tune each region on its own instead of the last edit overwriting the rest.
  • Boundary, Cavity and Volcano gained a “Pick a Surface” action that arms the pick immediately and lets the first click name the body.
  • A Boundary target thickness is drawn in the viewport as a hull, so the thickness you typed is the thickness you see.
Minorv1.1.0Jul 22, 2026

sphereneNXT 1.1 turns surfaces into inputs and opens heavy results far faster.

  • Boundary, Cavity and Volcano take a face-level selection on imported CAD (STEP/IGES) and a flood-fill region on meshes.
  • A fillet, a bore or a whole shell side is one input instead of a hand-placed approximation.
  • CSV point sets can be imported and displayed coloured by value, with a gradient legend and a per-set eye.
  • Heavy results open far faster: a project paints a preview of the visible layers immediately, then upgrades to full resolution in the background.
  • Hidden result layers download only when you first show them, and result parsing moved off the main thread.
  • Orbiting turns around the surface point under your cursor.
  • Exported .spherene project files round-trip cleanly back into the workbench, and export filenames follow the project instead of a generic default.
  • An expired licence shows the upgrade path instead of a “service unavailable” error, and a revoked seat is blocked with a message that says so.
Patchv1.0.2Jul 8, 2026

sphereneNXT 1.0.2 steadies viewport navigation and makes the Help panel searchable.

  • Free rotation tumbles continuously over the top and bottom poles instead of locking up.
  • The camera holds its framing through an import or a finished compute.
  • A middle-mouse click on a surface sets the rotation pivot there — Blender- and Rhino-style — without moving the view.
  • After a computation the computed Part’s Envelope eye turns off automatically — remembered through save and reopen — so the fresh result stands out.
  • Default cell size and density suggestions account for a body’s gizmo scale, so a scaled Envelope is measured for the right volume.
  • Reaching your plan’s simulation limit shows a clear message with an upgrade prompt instead of a generic failure.
  • Every compute-complete notification carries a “View report” action that reopens that run’s technical report, even after it has been cleared from the panel.
  • The in-app Help panel is searchable and filterable across documentation and blog articles, with a clear no-results state.
Patchv1.0.1Jul 4, 2026

sphereneNXT 1.0.1 adds multi-currency credits and per-job engine choice.

  • Buy credits in CHF, EUR or USD — the pack prices you preview and the amount you are charged both follow your choice.
  • Take control of which emails you receive in a redesigned Notifications section of Settings.
  • The in-panel high-performance toggle becomes a performance picker, shown at compute time for eligible jobs.
  • The suggested cell size fills in reliably: small suggestions no longer collapse to zero.
  • One picker combines colour and transparency: a checkerboard swatch shows translucency, a hex field takes precise values.
  • File → Export gains a layer picker: choose which result layers to write, and bundle several into one zip.
  • Multi-format and multi-Part results no longer collapse into a single file.
  • Press “i” to isolate the selected body or result.
Majorv1.0.0Jun 28, 2026

sphereneNXT 1.0 is generally available — browser-native CAD from import to export.

  • Generate ADMS with the Spongify algorithm: an optimized, self-supporting minimal-surface structure for additive manufacturing.
  • Choose ADMS Standard or ADMS Flow, controlled by cell size, density and thickness — uniform, or driven spatially by a Point Map.
  • Shape the result with a full modifier stack of Boundary, Cavity, Detail, Volcano and Boolean.
  • Fill any part with TPMS (triply periodic minimal surface) infills, each on its own card, so distinct lattices layer within a single structure.
  • Import STEP, IGES, STL, OBJ, PLY and 3MF anywhere CAD is accepted — in a project, at the Envelope step, or in your cloud library.
  • Export a whole project to a single file, or results per mesh — Single, Solid, HalfSpace or Chamber.
  • Every run begins with a pre-flight estimator that predicts compute time and memory, using the same engine that runs outside the browser.
  • Buy credits without leaving sphereneNXT — by card or enterprise order, priced in your billing currency, with your VAT number on the invoice.
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